![]() What we are looking for when we break through the Flight Deck: If you hit a huge defensive team, reassess if it is worth using a cannon ball on offense there, or if you can flank from another room. At the top deck you need to find half of a room that you can take to see the next room down. The gist is to be patient and chip away at first until you find your clear path. This is of course an old war adage, that people often use for business innovation. Well, coordinating better and getting a couple more 50 point room bonuses makes a HUGE difference! Marvel Strike Force WAR Strategy Maybe your Alliance just can’t seem to get wins either, and you are losing by 100-150 points like we were. ![]() And they were active, just not a good fit with our crew going forward. When we merged, we lost at least 5 big TCP guys, I think our Top 5 in fact. However, we are probably around 90-95% on-mark, which is HUGE for coordinating an attack. We are pretty understanding if a person has to jump in and use all of their attacks because they only have a 15-minute window and they us a couple attacks on higher damage opponents if, say, we have a marked low damage room. The others respond to the in-game chat well and follow the marked rooms most of the time. We have a good group of our Alliance in Discord together, although it is not required. The main reason War has been so fun and we have had so much success as an Alliance is that we are working together. We just adjusted our room positioning to get back on track after a 2-loss week. I believe that defensive damage is also calculated in this, but now you have an idea of what you are aiming for! We also have done a couple War posts in the past, one by Clave was particularly good for overall team strategy! Marvel Strike Force WAR is FUNĬlave’s main points are build a 900-point offense and an 800-point defense, and these basic rules have served us well. 001) + (Defend Victories * 350) + (Defense Boost * 150) = Total Courtesy of Dutchrudder (Knock-Out Points * 25) + (Attacks * 75) + (Damage Points *. At least I think it’s fun for everyone…Īnyway, this last WAR was a particularly close one and Abram went searching for the calculations so we can know going forward, here they are: Something that has also been extra fun for us is ragging on one of our few top TCP guys who win MVP and we call out that they stole it from so-and-so who had a great WAR, but maybe just couldn’t come up with enough to dethrone the top dogs. While we have gotten some rather unfavorable matchups since our merger, we have advanced further into Gold rankings and we are taking down Gold 4s once or twice a week. The last 2 months of WAR have been the most fun aspect of this game for me and I would venture to say most of our Nerds on the Patio Alliance. ![]() Each week we break down one more aspect of the hottest mobile game, Marvel Strike Force! ![]()
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